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stardew valley expanded wiki
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Buffed forage spawns in the secret woods and western cindersap forest. Fixed an issue where Lewis clipped into a stool in the museum. Extended Pelican Town 6 tiles to the south, opening a new path to Blue Moon Vineyard. Note that completing Special Order quests (both from Mr. Qi and in Pelican Town) count towards the required "Help Wanted" quests. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. Stardew Valley Expanded (SVE) is the biggest expansion mod for Stardew Valley that brings tons of new content to the vanilla game. Fixed an issue where players could purchase the Grandpa's Farm land expansion deed from Lewis right before Morris became mayor which would lock players out of the land expansion. - Major file restructures within the IF2R [CP] and [TMX] folders. 09-23-2020: Fixed a freeze at the egg festival when playing multiplayer. Be warned that there are spoilers! It won't be easy. Players no longer receive the rusty key from Gunther. Added over 100 new locational messages! 09-12-2020: Changed the adventurer guild closed time from 8:00pm to 10:00pm. Removed the Junimo plaque from Aurora Vineyard. Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. Players can now use the 'RemoveFencesFromBackyard', 'RemovePetHouseFromBackyard', and 'RemoveFlowerbedFromBackyard' configurations if using the sandbox layout. Use your hoe to till the soil, then use a seed packet on the tilled soil to sow a crop. no longer sells mixed seeds, fiber, spring onion, salmonberry, blackberry, spice berry, wild horseradish, leek, hazelnut, and crystal fruit. This event triggers after the player has played for at least 40 days. Fixed an issue where Robin's AC unit wasn't animated during summer. Added "Lower Profit Margins" as a configurable addition (default = false). You found another note in the sand dragon's eye. Increased forage spawns in the highlands ruins area during summer and fall. Removed the part of Krobus' introduction event where the viewport displayed sewer fog in the void, disorienting players. The smaller desert configuration had incorrect tilesheet orders. She will now do activities inside of her shed and attend to her crop field. Any new players that installed SVE within the past day and started a new save will need to type "world_bushreset" in their SMAPI console to fix Pelican Town bush locations. Fixed miscellaneous issues in several character events. Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. Fixed a bug where players were warped into the oasis lake when leaving Sandy's shop. 09-29-2020: Fixed an issue where farmhands couldn't enter the adventurer guild. Adjusted the artifact spawn rates at Blue Moon Vineyard. Shearwater Bridge's design has been changed to a large stone bridge. 10-06-2020: Added movie theater and concession taste data for Claire. She will now visit her garden and the community garden. Fixed an issue where Alesia had multiple character sprites in the Adventurer Guild. This is for preparation of the official SDV 1.4 release. and Victor is the sweetest ever. Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. Players must now reach 5 hearts with Marlon and have reached the bottom of the mines to obtain the sewer key. Added Victor and Sophia to the intervention events. Fixed an issue where forage could spawn in out of bound areas at Cindersap Forest. Fixed an issue where the river in Pelican Town wasn't rendered correctly during festivals. This is a configurable addition within the IF2R folder (default = false). Fixed a bug where Morris hid behind the abandoned Joja Mart/??? Fixed an issue where players could clip into Leah's wind turbine in her backyard. Fixed an issue where players could dance with Apples at the fower festival. Fixed Victor's dialogue during the Stardew Fair. This is another addition to the seasonal edits configuration (default = "true"). All special orders will show up again if attempted and failed. Apples no longer loves "Golden Ocean Flower". Added a new farm map called "Grandpa's Farm", which replaces the standard layout. The day after earning "A Big Help", Lewis will send data-sort-value="2500">2,500g in the mail. -George, Evelyn, and Willy didn't show up at the Spirit's Eve festival. Added a new configuration to IF2R which removes the cherry blossom tree from the southeast hill. The Wizard will now let players know how many warps they can summon in their nexus when spoken to after the Enchanted Grove questline is started. Added a couple small specific forage locations. Items must be collected while quest is active. Apple's 10 heart part 1 event can now be triggered regardless of weather. The new vanilla end-game weapons have the tempered galaxy weapon stats. Fixed an issue where the town fountain was glitched during winter. 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. Added shadows under the adventurer guild dock. ??? 10-19-2020: Adjusted Morris' positioning at the Winter Star festival. 215. You received a letter from the local wizard. He sends the money he gets from his work back home to his poverty-stricken family so that his younger sister can finish her education, which he was unable to get himself. Greenhouse tilesheets no longer have to be manually replaced. This is a collaborative wiki for the mod Stardew Valley Expanded. Harvest, then dump in the bin in Pierre's General Store: Items must be harvested while the quest is active. Fixed many miscellaneous map glitches in several maps. Players must now be level 5 fishing to encounter the starfish and puppyfish. Fixed a bug where Joja Mart wouldn't change into the movie theater after bundle completion. Added a farm icon for Immersive Farm 2 Remastered (IF2R). Increased corrupt ghost health (335 hp > 1250 hp), damage (55 att > 70 att), and void pebbles dropped when defeated (1 > 2). Renamed the primary SVE folder '(Stardew Valley Expanded)' to '[CP] Stardew Valley Expanded'. Increased Seahorse and Clownfish catch rates. Fixed typos in locational messages and dialogue. Added an event for Willy explaining where to catch a king salmon, triggered when meeting season and fishing level conditions. Fixed the compatibility patch for Ran's Harvest Goddess where players got stuck in a wall. Fixed an issue where Jas didn't sleep in her bed. Players on the Android platform couldn't move in the farm cave and greenhouse. For unknown reasons, the local population of [Fish] has grown to an unsustainable level. Extended a secret area on Grandpa's Farm. Changed Summit Reborn's file name so it overwrites during a drag and drop into the mod directory. Nerfed many forage areas (you must delete your character's default data file in FTM for this to take effect). - Major file restructures within the SVE [CP] and [TMX] folders. Fixed several issues with the Egg festival. Simply entering the building upon removing the gated debris is now the only requirement. Laid out path work for future recolor mods. Andy has been added! Fixed an issue where windows in Grandpa's Shed didn't emit light. 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. I will be visiting all vanilla interior maps in the future, adding large amounts of detail: location messages, interactive character schedules, unique furniture designs, re-designed map layouts, and new functions/player actions. I made 31 of 45 characters so far, including beach and regular versions for them. Lowered dodge chance. Fixed an issue where trees and debris could spawn behind Marnie's Shed on Grandpa's Farm. He now only walks outside at night, starting at 10pm. Fixed a bug where players couldnt obtain secret note 25. During winter on Mondays, she will spend most of her day in her shed. in their social menu upon questline completion. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. Fixed an issue where players had trouble triggering Lance's 10 heart event. Fixed an issue where giving Abigail or Caroline the ??? Fixed an issue where Cassandra clipped into Kent during his adventure guild schedule. Fixed an issue where Sam's 8 heart event froze. Edited Robin's letter she sends to players where she aplogizes for making fun of the cottage in the vanilla intro (IF2R). Fixed the "invisible bushes" bug players would sometimes experience during a season change in exterior SVE locations. Removed a couple bushes from IF2R due to requests for quality of life. Decreased minnow fish pond produce chances. Fixed an issue where the community center and ??? This mod is opted-in to receive Donation Points. Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event. Fixed a bush by Clint's house that prevented Leah from moving. Changed the location of town east (player's personal garden). Fixed an issue where Leah clipped into Sophia at Blue Moon Vineyard when gazing out at the Gem Sea. Fixed an issue where Leah's Sunday schedule bugged out and had her trapped in the void within her own home all day. Added island warps to SVE CJB warps. Fixed an issue where spouses spawned in the void in the player's farmhouse instead of their spouse room. The event is triggered during sunny weather, from 6:00am to 11:50am. Added new monsters found at Crimson Badlands. Fixed an issue where furniture could be placed in front of Aurora Vineyard's door (refurbished). Fixed map tiling issues at the Highlands, Spirit's Eve maze, Shearwater Bridge, Grandpa's Shed, IF2R Farm Cave, Junimo Woods, Cindersap Forest, Morris' Property, and the Jenkin's Residence. Grammar and style checked Claire's and Martin's dialogue. Removed the secret note #25 fix (vanilla event now works correctly). See the Shop Schedules page for more information. Claire and Leo will now attend Community Day if players have met the required conditions. Fixed the compatibility patch for the Magic mod. 10-19-2020: Fixed an issue where players couldn't catch the 'Razor Trout' during summer (Joja route specific fish). REGARDING MORRIS AND MARLON: I don't feel comfortable releasing Morris and Marlon in their current buggy state. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Fixed a Mac/Linux issue where the 3.0 alpha was looking for tilesheets in Content/Maps/Maps. 10-16-2020: Fixed an issue where the harder CC bundle didn't correctly display the new vault money requirements. Fixed a bug where SVE spouses had glitched movie theater dialogue. New events for him will be added in the future. She is a marriage candidate! This shard glows with an otherworldly blue light. Deutsch English Espaol Franais Italiano Magyar Portugus Trke . Added 14 heart events for Sophia, Olivia, and Victor. If someone could ship 100 (Taro Root / Ginger / Pineapple), it might help! Added three new maps! typing "world_bushreset" in the SMAPI console is recommended on current SVE saves. Fixed a bug where players couldn't dance with SVE characters. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. (Framework Mod) Allows Json Assets to function correctly. Esca assisted me in updating the custom forage locations to the new FTM framework. Added more decorations to Andy's house, Susan's house, Haley's house, Jenkin's house, and Sebastian's room. Fixed an issue where ??? Collect, then dump in the bin next to the fish shop: Please drop them off at the museum counter! Fixed an issue where player shadows were drawn below the farmhouse patio on Grandpa's Farm. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. Fixed an issue where players couldn't trigger Marlon's sewer key event. village. Added a new graphic and section to the SVE decriptions page: "New NPCs". Increased the rarity of Four Leaf Clovers. Fixed an issue where dulse seaweed couldn't be caught in the ocean at Blue Moon Vineyard. Added due to requests. on Grandpa's Farm, making it easier to start the questline. Fixed an issue where the ??? It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals, new content for familiar faces, and other miscellaneous additions. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". Fixed an issue where the fence patch couldn't be toggled off when using a recolor.
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stardew valley expanded wiki