hoi4 soviet union guide 2021carhartt insulated hoodie

hoi4 soviet union guide 2021

Always check the Allies for licenses like for CAS or AA-guns! This is a min-maxing guide as well as a strategy guide for the Soviet Union. 5) Boosting communism in France and the US as the Soviet Spain or the USSR, and then creating the communist juggernaut faction by 1941. You can find part 1 here, part 2 here and part 3 here. Seems to follow a lot of the principles I see happen in vods and stuff of mp games. Engineers, logistics, maybe support AT if you have the techs. With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. #hoi4 #heartsofiron4 #ww2 #FreemurIt is a guide that tells you how to repel the German and Russian attack as Poland.Musics:Polish Folk Song - Hej SokolyPolis. The unorthodox fallback lines idea seems pretty cool and might be a way to funnel the ai into create pockets by letting them break through at points you want them too, like rocks in a river. All your divisions need to have at least support AA. ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. Then you tripled down on this and built forts and state AA, a complete waste of construction time. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). (Comprehensive Guide) [2019], Lonestar ElixirConf 2017- Elixir Adoption at Scale: A Comprehensive Guide by Ben Marx. If you don't care about armor, support artillery is worth it if you do SF. The update has obviously changed how the Soviets work so how do you play them now, I tried to do a fortline hold behind a river but it failed, New comments cannot be posted and votes cannot be cast. So, Im playing a match as Stalin, and I have 5 million deployed men. MW right may even be worth considering, to make up for your disadvantages against heavy tanks). Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. You need to sign in or create an account to do that. This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. Tried yesterday with bunkers lvl 5 and they breached it in a few months. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. Talk to your allies to sell licenses like the medium tank II. Amtracs are pretty essential as the Axis for killing the USSR, and for the Allies they're needed for naval invasions (see template 4.2) But primarily defensive nations like the USSR can stick with standard mechanized (and frankly anyone can, you just have to force attack rivers). Finally, there's HSPAA, which is arguably one of the best units in the game. Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? Yeah, Titan, you were right about Altai Republic, i just noticed a tiny border line between Kazakh SSR and Mongolia, i will update guide. You want to keep Kalinin and you absolutely dont need Khrushcev. Valve Corporation. @Garface My man Tommykay, has a stable job, a wife, a great body and a future. Read on, and see how you can faithfully serve General Secretary Stalin. Is it 5-9 divisions out of 24? So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. Honestly, they should just force AI Soviet to go war economy and not rush service by requirement. Russia is better with heavy tanks compared to mediums - better access to chromium than tungsten and you get fewer research boni so you might as well choose the branch that has fewer techs. I have also been trying to do a historical approach in game ( although not as strict as yours ) but I have been encountering an immense amount of difficulty. So, here is a list of priorities for your research: This is where my military tactics come in. You must focus on the construction of civilian factories before military factories to ensure your construction speeds of other buildings are speedy. You should prioritize Industry, Electronics and Land/Air Doctrines first, producible Equipment should be second and flat bonuses and improvements third. My 4 tanks cant do crap against infantry nor other tanks even attrition. Then you quadrupled down and decided to waste time building nukes. HSPG will just make you lose to tanks and aren't usually practical. In terms of the order you should do your national focus tree, here is what I have found works best for me. Helf me, Hanz. The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! @Mad Lad Harry if u take tommykay seriously than that tells me a lot about how much experience u have in this game. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). It controls almost the entire northern third of Asia as well as the eastern edges of Europe. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. This item will only be visible in searches to you, your friends, and admins. I prefer using artillery, but rockets can be used. The rest are pure inf too with 10 and 15w and aa/at. maybe CAS/air superiority issues? HoI4's product manager, on the intricacies of budgeting a game development. So whats the best way to go about it? I'm not trying to do the same strategy, but using some parts to improve my game. Hello, thanks for your comment. Positive Heroism8. 150 mills and 180 civs. Now onto the ones that actually pay off like. Espaol - Latinoamrica (Spanish - Latin America), https://www.patreon.com/efficientstrategygaming, https://steamcommunity.com/profiles/76561198069212686, https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEE, https://streamlabs.com/efficientstrategygaming, http://paradoxinteractive.pxf.io/c/1407834/513865/8792, https://efficient-strategy-gaming.creator-spring.com. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. Variants: Here's the real meat of this post. I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. Contributor at KeenGamer, often writing guides and news. And I personally try to keep speed above 5.5. It will go into great detail and teach you many things about the game, the USSR in specific. Please write your division build / setup for this tutorial. And most importantly, 1944 Air Technology is completely disallowed! The following recommendations are based on my military tactics, which you can find a little bit further in the guide. Finally, you need to consider what variants you want to use. I build almost every time to lvl 10 and always a lose! I think it's still worth it in single player but MP you get enough boost that the factory output can be more worthwhile. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. Winter is a game changer. Hi, thanks for the comment. Special thanks to KLS, Lee and Grant who had helped me with tips and Funagor for creating the Excel sheet and Pentax for creating PFW. Build civs until 1939 then build mils. For a love of Blitzkrieg. If you want to just instawin, I'd consider going as low as 6 motorized, but if you're caught by enemy tanks you're in trouble. The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. And I can't really comment on that anymore since I play with a mod that requires no XP to change Templates. The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! With this, you may be wondering what the guide is actually about? This is a min-maxing guide as well as a strategy guide for the Soviet Union. For heavy tanks this is quite easy. All of this is to say, your economy is in shambles. My main inf are 30 width pure inf with log, eng, and rec. You should start researching Fighter IIs in 1939 and CAS I and II in late 1939 (get the license for all three of them. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. Because no matter how many 2w I train the number of volunteers allowed never goes over 7 or 8 divisions. I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. Therefore, their manpower will massively deplete, causing divisions to simply disappear due to losing all of their HP. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. 13-7 heavy tank-mech, that's the baseline template. This suggests to me that you built too few civs and started making mils too early. Centralization and Discipline15. I heard it is more important this update. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. I was not able to polish Rokossovsky so well in Spain, and the industrial building was not as successful as yours. Youll need about 168-192 such divisions (7-8 armies) to cover your Western border alone, probably 2-3 more armies to cover Siberia against Japan. Transport to have bread and fish rain down onto your men.. also guns. The only exception would be if a 14/6 kept infantry from piercing you. Alongside artillery, this is where your air force is particularly important. @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. I would queue civilians factories(there a couple open slots at the start) in Moscow and then do the convert mil-> order, then reorder the construction list. Guns are handed it in order of tech level then in alphabetical order. In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Didn't consider it, didn't know air is now this important. First just build civs in Moscow and Kiev, and try to go War Economy. Valve Corporation. Ill keep you posted on the guides progress. YOU SWITCHED FROM BAD COMMUNISM TO VERY BAD COMMUNISM, 15) GO DOWN TO THE FOCUS "AUTONOMOUS SOVIET REPUBLICS". This item has been removed from the community because it violates Steam Community & Content Guidelines. The-Greatest-British-Union-Of United-States-Under-The-Empire. Contents 1 Geography 2 Events OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP Order/ Army Composition. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. Hey thanks , mostly approximately 140 160 divisions. Steamrolling ai Germany is easy as the UK, while Ai/Player Soviets can't push. In today's video I'm sharing with you my strategy for beating Germany. Sorry for the necro. Most Axis troops in 1941 will have a Piercing stat of around 5-10, and this means your infantrys armor will be absolutely inpenetrable for the Germans. Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. Don't shy away getting Concentrated Industry and Construction half a year ahead of time. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. Join. Soviets would get significantly more imports so their economy could switch to military production sooner. Oh yes, how could I forget? On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . New comments cannot be posted and votes cannot be cast. I deleted some and converted others to 2 width edit templates. Alas, France is on the brink of civil war with the communists quickly growing in strength. The Centre5. lol The fact that anyone would need a strategy game to beat brain-dead AI is hilarious. Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. Finally, logistics should be applied as needed. I'm almost finished - just one more to go, with some of the fun templates to talk about like 7/2s, as well as some actual fun ones like light SPGs and TDs, superheavy tanks, and an actually useful "cavalry" template. How do you get so much army exp so early on? All tanks are their base models, with the exception of TDs, which are all gun-upgraded. Addressing Interwar Affairs3. As a side note, set equipment priority to "normal" for these guys - you don't want them getting anything new over your normal tanks. This means they should be applied as you'd expect - attack on as many fronts at once as you can to quickly overwhelm your enemy. Japan cant go to war with you, Sweden is usually banned, and raiding convoys in certain vital areas is not allowed on some servers. 10. 3 years ago 0 59:36. Support Companies: Same as heavies when you don't care about armor. First of, mot will make your divisions cheaper, but mech will make them have better stats overall. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. People complain that Germany is OP in the current meta and unbeatable late game. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. I really want to play this game well yet I cannot find a way. First, Modern day mod, preceded to conquer south Africa, Gambia, Nigeria, Benin, India, Russia and China. Finally, tanks. Have 7/2 infantry template with engineers, had air superiority while they broke through too! You have 280 factories in 1944 and are building nukes. This guide can be helpful for beginners and experts alike! In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. "Beautiful Rose Embroidery for Beginners: A Comprehensive Guide". starts? I see a lot of "how to win as the soviets" posts in here. The individual tanks have 200 armor and 100+ piercing, and I tried also maxing out the hard/soft attack, I have aa tanks and yet to research max arty for the SPAA.. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. 3) the Union is probably the most fun country to play, sure. The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized. This is how your main Marshal should at least look like: Here is an example of how a completed mulitlayered defense could look like: When the Axis declares war on you, ask the USA to lend lease you a, Deep Battle lets you fit MANY troops and move them around in the same province while giving decent buffs to reinforcement rate and tanks. Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. State level AA only affects bombers and does some damage to CAS. Get a license for the A-32 to get a 70% bonus. Support engineers, signals, AA, maintenance. But at the beginning of the war in 1941, 120 infantry and 24 tanks did not give a single tile to Germany. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles. Patriarch of All RussiaJoin My Discord Community: https://discord.gg/Y9dXkCeMBhMy Patreon: https://www.patreon.com/efficientstrategygamingFind me on Steam: https://steamcommunity.com/profiles/76561198069212686Paypal Donations: https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEEStreamlabs Donation Page: https://streamlabs.com/efficientstrategygamingBuy Paradox Interactive Games: http://paradoxinteractive.pxf.io/c/1407834/513865/8792Merch Store: https://efficient-strategy-gaming.creator-spring.com Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. Great guide, I like it a lot. Of those factories, only 76 are civs and you have no trade. If Germany cant repel the D-Day, its going to be over anyways because he cant capitulate you. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Khrushchev dabbled with Trotskyism in the past. Arise children of the Fatherland! Before you proceed your main attack, you need to ensure all of the Axis forces nations have their conscription policies on the highest possible. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. As for the ratio, I'd estimate that 5-10 HTDs is in the realm of having a good enough HP:IC ratio and attack to stay cost-efficient. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! Begginers to. After a lot of shenanigans, we got all of this and now was time, to fuck the . The numbers are all with full 1945 tech but no doctrines. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). Simply, after invading those fuckers I invaded NATO and Kicked their ass. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. How is it possible to get those spanish volunteer division templates in 1936? I will not list every single one, but the ones I feel you should go for first. You need at least 8 battalions to not crimp your XP gain so I eventually switch those 4-1 cav-LT to be 8-2 cav-LT. Soviet national focus tree. In this guide, I will tell you how easy it is to make the achievement "Soviet Onion" without making puppets of, for example, Turkey, Poland,Xinjiang, killing whole freaking Allies or Axis, 7) JUST WIN SECOND RUSSIAN CIVIL WAR LIKE A CHAD (GO TO PRECIOUS CAUCASIAN OIL IN BAKU THROUGH CRIMEA), 10) CONGRATULATIONS! This item has been removed from the community because it violates Steam Community & Content Guidelines. (support,medic,reckon,engineer,radio as support.). Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. So you just dont need to take Molotov-Ribbentrop Pakt. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. It is only visible to you. Show that late game Germany can be dealt with, Repeatable strategy that can be used by anyone in single player, Win war and peace, get at least 90% of the spoils, Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer, Give Germany time to build up, nothing but defense until March 1943 (frontline AI shuffling into an attack with individual units doesnt count, no organized counter attacks), No forts, no nukes, no planes, no space marines, no medium tanks, no AT, no exploits, Win war in Spain, call to Axis-Soviet war immediately so they are annexed, Can full annex Finland, Can help China beat Japan, 0 ahistorical war goals, total mob only during Barb, Stalin Const, Socialist Realism, 5 Year Plan, Positive Heroism, Progress Cult, Socialist Science, Research Slot, No focus to get key designers, HT, industry, theorist. This item will only be visible in searches to you, your friends, and admins. First off, the tanks: Now the probably most important variant, Fighter II: If you still have air XP left, upgrade your CAS: The Great Purge is National Focus that you have to pick in order to avoid a Civil War. Like I say, having artillery in your division templates, air superiority and waiting for the Axis manpower to deplete is the key to success whilst using this strategy. GE sounds great, show us the Kaiserine, and the HRE) Japan was always a bit too much micromanagement for me though, as with all island nations/ US, with all these naval invasions. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. With 7 soldiers and 2 artillery for the infantry. The Soviet national focus tree can . Sorry again for the late reply. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. Stacie Passon and Ryan McFaul also directed episodes.. Production, release. Perhaps give a go on a playthrough and see how it goes. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. ! HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. Additionally, a 20 width variant is viable since it is a defensive unit. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. Additionally, you should never build level ten land forts, as the AI will not attack them. Wdym build al 60% zones? Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. I hate to say this but it's a terrible template. Also I use 20 width infantry with 40 width tanks. There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible.

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hoi4 soviet union guide 2021

 

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