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cold waters weapons guide
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https://github.com/Dot-M134/ColdWaters-DotMod/releases, https://cdn.discordapp.com/attachments/866120539512373268/880131182367498321/Cold_Waters_DotMod_Manual_Install_Guide.pdf, https://help.sketchfab.com/hc/en-us/articles/115004276346-Licenses, Limited Enemy Vessels Numbers for Campaigns, Re-Balanced Torpedo and Sensor Performance around Realism, OliverHazardPerry-classFFG (Long and Short Hull), Arleigh Burke-class DDG (Flight I, II, and IIA), Adelaide-subclass (Oliver Hazard Perry) FFG, Mark 45 Torpedo (Conventional Modification), Added ability to load in 3rd-party models from custom asset bundles, Removed vessel_list.txt and replaced with tree search, Split sensor language file into individual files, Added game integrity checking on first run, Added dotmod and priority folders to game loading order (default > dotmod > override > priority), Skip loading override and priority on first run, Added vessel inventory and vessel selectors to campaigns, Completing NATO campaign is impossible in vessels with no ASW capabilities, Some weapons exist in configurations which did not serve in the timeline or never existed, Note that some models are licensed under the Sketchfab license. Cold Waters is shaping up to be a fantastic game, but not all of its mechanisms are very well explained. If you're on Steam, someone posted a dump of the weapon stats as a guide. This means that even if you just identified a contact (and havent found a solution to their position yet), you can actually see them in-game. Course and depth are managed solely by WASD keys. This item has been removed from the community because it violates Steam Community & Content Guidelines. Cold Waters is extensively moddable; all of the vessels' characteristics are stored in text files. Major Features: - Real-time naval combat. The enemy will probably detect the torp much later, reducing his reaction window, giving him less time for counter fire and evasive maneuvers. Snake search - torp will start weaving left and right, slowly advancing in the original direction. Real-time naval combat. By August 1941, American president Franklin Roosevelt and British prime minister Winston Churchill had drafted the Atlantic Charter to define goals for the post-war world. Max speed 60kn, range 35.000yds, seeker range 4.000 yards. Well, Dangerous Waters was an ambitious title from an experienced military contractor, Sonalysts, and the game set the bar for modern-era naval simulations. I'm fresh to the sport, but I've learn over the entire shift-F1 guide and the entire PDF guide, and I can't discover a listing of the different weapons sorts anyplace. Quest: Into the Temple (Thanks @Runefell & @Melilotta & @WhiteCoatSyndrome ) Options: 1. DotMod is an attempt to create a more organized mod that is closer to vanilla vessel and weapons characteristics for Cold Waters than other, currently-existing mods. It's a submarine command simulator, unless you surface you won't have to worry about enemy missiles, aside from ones that drop a torpedo in the water like the SS-N-14, 15, and 16s in which case you have decoys and jammers to defend yourself with. Chilly Creek Information Talk to Jernaugh at Defender's Heart and learn the location of Chilly Creek ( Cold Waters) NPCs at Chilly Creek Jernaugh Quests related to Chilly Creek Cold Waters Dark Waves May 5, 2017 @ 11:59am weapons types so what type of weapons would be ready to be. This is kind of cheating, but if youre still struggling with the controls and how to play the game, it could potentially prevent some frustration. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. ramjbjb: Those numbers are the essence of measuring how stealthy you are, and how close to detection by an enemy you are. IfyouhavetroublewithDotMod,pleaseletusknowonour#tech-supportDiscordchannel, andwewillendeavourtosortyouout. 1,5 times test depth. How exactly do you change the submarine selection before the mission starts? If you start an encounter when you didnt move (so the enemy attacked you), your initial depth is shallow and speed is 5knots. Contents. The propeller spinning creates motion. You still have plenty of gameplay to manage by determining your course, depth, and speed and using the thermal layers to maintain a stealthy profile. Cold Waters is shaping up to be a fantastic game, but not all of its mechanisms are very well explained. custom missions, & tips for every naval game & subsim made. Most Read Stories. In this guide I hope to add guides about many of the mechanics of this game, as well as general tips to help you improve your gameplay. If you launch a surface-breaking Harpoon, it will get picked up on the enemy radar and they will have a good sense of your location and deliver a missile-dropping torpedo to that spot. General controls Help Shift F1 Cancel or exit Escape Continue Space Time compression F9 Hide HUD F10 Weapons The player navigates his sub through a 2D tactical map with the familiar naval icons and the 3D viewer. Why will be it that when I start some wire led torpedos, the torpedo tube displays an icon representing cable assistance, but when I launch other cable led torpedos, the torpedo tube just stays vacant until I refill it? For a good explanation please see this video https://youtu.be/7CqCRNxIjbk. The Cold War is a term commonly used to refer to a period of geopolitical tension between the United States and the Soviet Union and their respective allies, the Western Bloc and the Eastern Bloc.The term cold war is used because there was no large-scale fighting directly between the two superpowers, but they each supported opposing sides in major regional conflicts known as proxy wars. If you have troubles getting your bearings in this game, you can also go to options and deselect Hide low SOL contacts in 3d. so you can get into their baffles. In this guide I hope to add guides about many of the mechanics of this game, as well as general tips to help you improve your gameplay. I liked KF's previous games; they started with Pacific Fleet, a pleasant mobile game, and then progressed to Atlantic Fleet, which was a turn-based mobile naval game that was ported with success to the PC. I'm new to the game, but I've read over the entire shift-F1 manual and the entire PDF manual, and I can't find a list of the different weapons types anywhere. Campaigns are made up of 1 file and 1 folder: /////////////////////////////////////////////////. What am I doing wrong? A guide on how to adapt to '68 technology, and make use of the mk 37 torpedo, in particular. A wild and crazy expression of the will to live. A quiet place on the bank of a lazy river where nothing interested happened since the founding day. Please see the. NO *****ing the pooch! For a full list of terms, see. Custom missions, campaigns, subs & ships and tweaks to make the game even more amazing. Slightly faster than Harpoon, large warhead is good against capital ships, but easier to shoot down due to its size. If no target is detected, it will continue snaking away until fuel runs out. If you mean player usable weapons, they have confirmed Mark 48 torpedoes, Harpoon anti-ship missiles, and at this point I forget if either or both the Tomahawk anti-ship and land-attack missiles were confirmed, I think at least the latter is. Describing methods for evasion in the submarine game Cold Waters. Remember the original Command & Conquer? Q: what are the characteristics of the various weapons in game? Sonar in general performs best at slow speeds (1/3) and in deeper waters with less background noise. Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=956445120, http://steamcommunity.com/sharedfiles/filedetails/?id=960438075, https://en.wikipedia.org/wiki/Harpoon_(missile), https://en.wikipedia.org/wiki/Mobile_submarine_simulator, http://steamcommunity.com/sharedfiles/filedetails/?id=974387450, http://steamcommunity.com/sharedfiles/filedetails/?id=974385377, http://steamcommunity.com/sharedfiles/filedetails/?id=974388586, http://steamcommunity.com/sharedfiles/filedetails/?id=974385684, https://www.youtube.com/watch?v=Fa9n7GirhsI. Browse and rate player-created guides for this game. CZs form concentric circles around the source and targets can be heard over the horizon from 2nd or even 3rd CZ in good conditions. Sonar will not detect contacts in baffles. Tactics in Cold waters COLD WATERS. Be sure to include an output_log.txt and a description of what caused the error to occur (or at the very least what you were doing when it happened). Strong layer will deflect more sound energy, weak layer less. level or thermocline is usually a boundary between warmer surface water and colder strong drinking water which acts as a kind of sound screen, deflecting component of audio energy coming to it frm above or beIow. They are defeated in different but similar ways. Scan this QR code to download the app now. Raise your periscope or ESM mast for too long or cavitate and you may get some event camera fun. Dangerous Waters came out in.. 2005? I'm playing the 1968 campaign and I'm having a lot of difficulty engaging targets. Valve Corporation. Showing 1 - 1 of 1 comments Create your own unique website with customizable templates. Your email address will not be published. And the damage modeling can be pretty neat; I went to flank speed with the scope up and damaged it, I couldn't even lower it after that. Cold Waters Weapons Guide Map For cold air, though, the temperature to reap benefits is lower than for water and probably begins around 15 C (60 F). Discussions include defenses like the MOSS, noisemaker and knuckles. Approx. What's the difference TLAM and TASM. Events are specified in the campaign/campaignXXX/campaign_data file. This has a big effect on encounters. Thanks a lot KillerFish for the game and this guide, it helps a lot community! You can shift+tab to view it in game. This item will only be visible in searches to you, your friends, and admins. Excellent weapon control with slightly faster reload speeds. Emma Thorne Drugs used to target HER2-positive invasive breast cancer may also be successful in treating women in the first stages of the disease, researchers at The University of (Update 6/14/17: This has been improved with the v1.02 patch.). Valve Corporation. Q: Sonars - difference between active and passive sonar; towed vs. hull mounted sonar; baffles. . Great job, much appreciated! When a towed array is used this blind spot is covered by it. After launching it will turn to desired gyro angle and then run straight ahead and explode on contact. In game - after using emergency blow (Shift-R) you must spend some time on the surface to replenish compressed air. River Monsters is a British and American wildlife documentary television programme produced for Animal Planet by Icon Films of Bristol, United Kingdom.It is hosted by extreme angler and biologist Jeremy Wade, who travels around the globe in search of the most fearsome freshwater and saltwater killers, looking for clues, eyewitnesses, and stories about people who were dragged underwater by . Once you have a feel for the game, you may wish to tackle the single missions. :) I tried to produce an answer that is simple without being too simplistic; sorry if I offended someone's scientific sensibilities :). Well, that classic from the early 90's that spawned over a dozen titles and revolutionized the RTS gaming world has been reincarnated in the C&C Generals Zero Hour SAGE 3D game engine and looks better than ever! Its easy to see great care has gone into this game. This can get a little confusing when you have to cycle through three different Grisha contacts that are all labeled Grisha. I have been trying to play it on Dosbox to get in the mood for Cold Waters - but it has been tricky without a manual and although I played the heck out of this back in the day my 43 year old brain can't remember how to play it! Note the layer does not block 100% of sound so you still may be detected even across the layer. The wired torpedoes of Cold Waters, based on real life torpedoes, are a truly dangerous beast. May 05, 2017 so what type of weapons would be ready to be used during gameplay? Range can be estimated by level of the sound (louder is probably closer), but precise range and course of target needs to be observed and calculated by Target motion analysis (TMA). It would be better if this was a less frequent and pervasive threat. Don't say we didn't warn you.). Cold Waters is shaping up to be a fantastic game, but not all of its mechanisms are very well explained. And I have not encountered any neutral vessels yet. Max speed 23kn, range 23.000 yards, seeker range 950yds. Hope it's useful! If planning to distribute the main mod with modification, you may do so under the condition that you also provide a link to the unmodified version found on the GitHub and not to any mirror, torrent, or other distribution. How am I supposed to know that a TASM is a missile and not a torpedo? Tomahawk Anti-Ship Missile or TASM - long range anti-ship cruise missile with large warhead. Note: against warships it is best to try and get missile shot on bow or stern of the target as the CIWS coverage there is the weakest, while sides are usually better protected. That can't be right, can it? Your own sub sound profile and range plays a significant role in the AI behavior. A & D keys, LogVoiceVolume=1 parameter to default/hud/default.txt (set to 0 to disable voices). Then, as it's getting closer, try dropping a counter-measure, reversing your turn to hard starboard, and put full rise on the planes. You want to descend to 500 ft, you have to supervise that with care. Available from Steam on PC and Mac. This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game.Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system - 'role playing', one of three fundamentals. From what I could see is the Basic types but I could not see due to the pic size been very small. Now that you have learned of the defenses in Cold Waters you can look on your evasion as a disco dancing. A Sub below the layer will be more difficult to detect by ships and subs above the layer and vice versa. Is there any way to move asset position in the various screens? It will be updated and expanded on as time passes. Thankfully, an arsenal of wire-guided torpedoes, anti-ship and cruise missiles and the occasional SEAL team are on board to keep the Iron Curtain at bay. A brief history of toropedoes leads us to the versatile and deadly ones that exist. (the one inside "override\hud") Search for this section and make the needed changes: . See the picture below for the parameters it affects. Also is there a way to remove the overlay from the bottom-left maximized tacmap? Thankfully, an arsenal of wire-guided torpedoes, anti-ship and cruise missiles and the occasional SEAL team are on board to keep the Iron Curtain at bay. In this video I go into detail on the physics behind cavitation, and how it will affect your gameplay. At the subsequent meeting of the Inter-Allied Council . Middle answer that is the basics that if you are (or near) cavitating it is easier to make knuckles as both are about the formation of bubbles. Espaol - Latinoamrica (Spanish - Latin America). Cold Waters - Beginners Tips Cold Waters - Beginners Tips. Aircraft are found in the parent folder in aircraft.txt. This can have a large effect on whether enemies can find you at the beginning of the encounter, so it might be good to be careful. When you set up for a torpedo attack, pay close attention to what kind of torps your boat is equipped with: MK16 are straight runners good for surface ships; MK37 are slow as hell and require point blank range, and the MK48 is the yeah it will sink stuff model. This was part of the game design. How do I know that the little black MOSS thing is a decoy? That was like three presidents ago. Larger targets will usually take 2 hits to sink. This item has been removed from the community because it violates Steam Community & Content Guidelines. Killerfish Games is a small but talented dev team that just released a sim that can hold its ground: Cold Waters. SummaryI found it a great pleasure to fire up this game again and again, to explore the depths and lock horns with the Soviet Navy. How do I know that the little dark MOSS matter is usually a decoy? Ballast - seawater pumped to internal tanks in order to control buoyancy and balance of the sub. For Final Fantasy IX on the PlayStation, Chocobo Hot and Cold FAQ by YSF. The primary focus is on what do once weapons are near you. Embed Buttons To promote Cold Waters Epic Mod and grow its popularity ( top mods ), use the embed code provided on your homepage, blog, forums and elsewhere you desire. Elite level in the difficulty options has no auto-classification of targets. Subsim players have already started modding the game to add ships and missions. Crush depth - depth where the sub will take structural damage and probably be destroyed by water pressure. It's been a long dry spell since the last modern-era sub game. Practical methods are discussed including "Skipping the line". I'm at a disadvantage engaging surface targets especially. There are two basic types of torpedoes in this game. ie 'torpedo in the water' or 'depth at'. There are difficulty settings for Easy, Normal, Hard, and Elite (no auto-classification of targets); plus an option for scaling the speed of the game that should satisfy everyone who may think the game is too slow paced/too fast paced..using this they can get it just right. Describing methods for evasion in the submarine game Cold Waters. Which are best suited for which targets? - Realistic sonar model. This creates "shadow zone" just under the layer, where a sub can be hidden from surface ships (but at the same time it can't hear the surface ships). 3)If youre like me and you dont know all the different types of boats and what names they had, it can be hard to know what you are targeting if you dont have visual on it. Even with a 60-foot cone you have much less flexibility than a 20-foot-radius sphere with 150-foot range. Hope its useful! Small plane and satellite icons whizz along, tanks stake out ground on the continent, ships and subs cross the map in accelerated time, giving you an impression of a busy world that you are a part of. Some may have towed sonar tails, essentially a cable with hydrophone sensors dragged behind the sub (or ship). but as long as the cold water you fish isn't hardthat is covered with a sheet of icethen cold weather fishing can be a great time for kayakers. Though we may not all regularly don our raw silk sarees, we must admit that we adore them. There are 10 of them with the game underway from modders here at Subsim. The enemy ships will exhibit very sound and reasonable AI and tactics. There you will find a part called weapon systems and a line saying NumberOfWires=X. DotMod'slatestreleasecanbefoundathttps://github.com/Dot-M134/ColdWaters-DotMod/releases. However, you are encouraged to provide a link to the GitHub. If no target is detected, it will keep on circling until it runs out of fuel. The rest can be learnt with some scenario runs. Written guides, references, and walkthroughs. With a little preparation and forethought, it can be as pleasant as a summer day Bass Pro Shops . Can't start campaigns either. The first specific step towards the establishment of the United Nations was the Inter-Allied conference that led to the Declaration of St James's Palace on 12 June 1941. Cold Water is mainly famous in the region for its casino and is inhabited by humans, as well as a few ghouls. Cold Waters occupies a happy medium on the sim-arcade spectrum, with all the appropriate bells and whistles you would expect in submarine simulation, presented in a streamlined and easily controlled manner. One method is by clicking on the small icons to the right of a torpedo, second is by selecting desired tube by F key and changing settings by 1, 2, 3 keys. Is there an updated version of this guide? If you were going on patrol speed (right click in my game at least), you will be deeper and going at ~10 knots. In my world higher reflection means more sonar waves bouncing back to the emitting source, which in turn means easier to spot. Choices are a good thing and the devs are hard at work on an attractive solution. Cavitation is good for knuckles? Killerfish has a lot to be proud of. Cold Waters is extensively moddable; all of the vessels characteristics are stored in text files. Show items tagged with all of the selected terms: Click here to learn more about Steam Guides. You have noisemakers, knuckles, and MOSS decoy torpedoes to counter the enemy with, but these cannot always save your skin. Or is it somehow the other way around in the files, cuasing more sonar to bounce away not returning to the source? Cold Waters Weapons Guide 2016 There't not a great deal of records out right now there for using the Tomahawk Land Assault Missiles for this video game, so I thought I'd hammer out a video to show some things I've seen some people get incorrect and to much better cover up how these market weapons obtain utilized. Over 40 planes, subs, ship, and missiles are included in the game and while some edges show they are all rendered in impressive detail. A part of sound travelling from the surface downwards will be deflected by the layer and then curve back to the surface and then back to the layer etc. A: The lines show bearing to various signals detected by your sub. I'm really taking pleasure in this sport. Is there any way to alphabetize to enemy ships by category? If you believe your item has been removed by mistake, please contact, This item is incompatible with Cold Waters. Easy to miss with or evade by target, basically needs to be fired point blank. Cone of Cold's 8d8 damage on slightly exceeds Fireballs 8d6 damage (just 8 points more damage on average), and if you cast Fireball as a 5th-level spell Cone of Cold does just 1 point more damage on average.Spells while you have these hit points, the creature takes 5 cold damage. All rights reserved. Many thanks to To Eugene "Ramius", Mikhail Morov, Andrew Nemtsev, Max Safonov, Igor Mushket, Daniil Smirnov, Ivan Baranov, Oleg Vygovsky, Konstantin Martynov, Skwabie, Max Panov, Alexander Krymsky, Lorenzo, Maria Sklyarova, Nikita Nichagin, SEMA Ivanov, Dmitry Bondarenko, Mich73b, TheHappyYatcher, Guibaesa, Rokvam, Frank G and Hobbitjack for partial translation into English, Mpatrosha and . It does basicaly apply to any time the enemy has fired though air borne sub killers. Click here to read the instructions for installing the latest build of the mod. Udaloy) have towed sonar arrays ("tail") that may be lowered under the layer; not sure if this is modelled in game. It has two modes - in passive it listens to nearby noise of sub/ship engine and propeller and homes for it. December 27, 2022 0. Thanks. You signed in with another tab or window. Valve Corporation. layer or thermocline is a boundary between warmer surface water and colder deep water which acts as a kind of sound barrier, deflecting part of sound energy coming to it from above or below. CZ may allow a vessel hear various other resources of audio that are too much for immediate contact. Shoot! Cold Waters Operations Manual - cdn.cloudflare.steamstatic.com This formula is currently the same for all submarines, but might change in the future, either due to the devs changing it or people modding it to more accurately reflect actual numbers. Then, as it's getting closer, try dropping a counter-measure, reversing your turn to hard starboard, and put full rise on the planes. If you are going at flank speed (left click in my game), you will start very deep and going at ~25 knots. Dr. Paul has posted a Modding Guide here. Layer can be used to "hide" from an enemy for a stealthy approach. so what type of weapons would be ready to be used during gameplay? Your encounters are dynamic; you will learn what you face when you make contact. Richard Milhous Nixon (January 9, 1913 - April 22, 1994) was the 37th president of the United States, serving from 1969 to 1974.A member of the Republican Party, he previously served as a representative and senator from California and was the 36th vice president from 1953 to 1961 under President Dwight D. Eisenhower.His five years in the White House saw reduction of U.S. involvement in the . But youre commanding an American nuclear fast attack sub, thats what they pay you for, so no whining. You may include DotModInstaller.exe as well as a configuration .ini file to allow the modification to be automatically installed to JSGME. http://replacementdocs.com/download.php?view.2474, http://www.subsim.com/radioroom/downo=file&id=5092. For example, if you have a torp coming at you from behind, turn hard port and full dive on the planes. Mk16 - old WWII torpedo, no homing capability. This creates a noise. A Beginners Guide to Cold Waters aSALTstrike Gaming 359 subscribers 48K views 2 years ago In this video I will be going over the basics of sub control and combat for the submarine simulator. in just [], ContentsTips for NewcomersGeneral TipsEvasionSpecial Tips for Newcomers General Tips Evasion Special Note: Archangelsk is a of a port to do TLAM strikes/ SEAL insertion at. You risk sub damage and flooding when below test depth. Make sure that the suspicious letter or package is isolated and the immediate area is closed off. This data is crucial to maintain situational awareness and stay in control of a battle as it unfolds. Cold War Weapons Items 1 to 10 of 12 total Wake and Surf Foil Buyer's Guide Wake Foiling and Surf Foiling are relatively new sports that have taken the boating industry by storm. Tips for New Players 1) Submarines tend to have more tubes than they have torpedos. This is not simply as case of being the only contender in the field, Cold Waters is a truly great game. Features: Real-time naval combat Over 40 classes of ships and submarines all meticulously researched Dynamic Campaign where your performance matters Realistic sonar model Authentic Soviet combat tactics Goodies manual System requirements Minimum system requirements: System: Windows 7 / 8 / 10 Processor: Intel Atom Memory: 2 GB RAM DirectX: Our love for silk sarees goes beyond its opulence and elegance, though; each one holds a unique and precious memory for every one of us. Heres a list showing how many each submarine has: 2) Cavitation depends on depth. I'michael not a great sub expert but I hope these will help fresh submariners to recognize the sport faster. Discussions include defenses like the MOSS, noisemaker and knuckles. Max speed 46 knots, range 11.500 yards. And they hint that this is just the beginning, they have many other areas of naval warfare they would like to explore. Contacts on the 2D tactical map are only as reliable as the sonar and visual detection can make them. All rights reserved. Killerfish have spent nearly two years of time and money creating their latest game, billing it as the spiritual successor to Red Storm Rising, a game that many subsim vets remember fondly. In game: seeker mode and search pattern are configured in bottom right for each tube separately. Oh, my bad. For instance, exposing people to 6 hours of 60 F for 10 days significantly increased energy expenditure and was also associated with a 37% increase in brown fat. Search patterns: when a homing torpedo reaches its activation point, its seeker will start looking for targets by maneuvering in 2 possible ways, which can be selected when firing (or while torp is on guiding wire): Circular/helical search: torp will run in 360 deg. UGM-84 or Harpoon - medium range smaller anti-ship missile. To avoid torpedoes, I usually just fill the ballast tanks, the torpedo usually passes directly overhead, no excess noise, although it usually requires a seafloor that is around 500ft or deeper, and when I reach the seafloor, I pop out a noisemaker and blow the tanks, usually works pretty well. This discusses pros and cons, when to use them, what they can't do, an escape plan and the Rocket-man's mantra. On using wire guided torpedoes in Cold Waters. Although the maneuver may be a little scary when you first attempt it (the torpedo passes within a few yards of the sub and would probably magnetically detonate in real life), it works. 1,5 times test depth. I've found that when dodging torpedoes, changing the direction of your boat very rapidly and severely is key. Silent running is toggled on and off using Shift S, and increasing speed, assigning damage control actions, or loading a weapon will cancel silent running. . Similarly sub with towed sonar sitting just above the layer would be able to listen for signals under layer. Now Cold Waters arrives with real time action all the way and that makes a real difference in the gameplay. Looks like USET it is. A small HUD exhibits the player's subs speed, course, and depth, as well as the selected contact and the designated weapon. How come the Seawolf have the highest sonar reflection of the US subs? Often they will rely on active sonar to keep you at a distance. I have the sim and I think it needs some moddingA simpler way to go to periscope esm radar depth and speed and depth controls like sh4 would be a god send.. You need to sign in or create an account to do that. When I close the range to fire my mk14s and rise to 100 feet i'm almost always detected the cargo ships turn tail and the ASW ships are all over me.
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cold waters weapons guide